Lock Model
I created a model of a lock in Maya. I took images of the object the would then be imported into Maya to use for reference while creating the shape of my model. Below are just two of the six images taken.
Programs Utilized: Photoshop, Maya
Programs Utilized: Photoshop, Maya
I created the shape/smooth the model and organized the UV map. I laid out the textures in Photoshop in accordance with the UV map. I added the appropriate materials to each of the areas on my lock and and then imported my textures back into Maya. I used 3 point lighting in my scene and then rendered an image of my model.